Monument
ShadowMUD ii

                                   --
                            W E L C O M E   T O
                          S H A D O W   M U D  II
                                   --
 Administrators:   Caine, Terok        700 years have passed since Ridorthu
 ArchWizards:      Dusk, Mop           awakened the Power. Though the war was
 Elders:           Ideysus, Kataro     won and the Power defeated for a time,
 Wizards:          Fallstaff, Lox,     other Powers have found our quiet realm
                   Sabbathiel, Void    and even now mass upon our borders. Let
                                       us defeat these new enemies without
                                       awakening the most ancient one.

About

ShadowMUD is a text-based MUD with a Medieval Fantasy theme. It is based ultimately off Nightmare 3's code. ShadowMUD's went down at some point in 2005 and after it became clear the MUD was not going to be restored a new staff attempted to rebuild from scratch.

Status

2009-05-24
The MUD is now part of i3. The main factor holding things back is still the combat system, which seems to be a cursed project - those who adopt it suddenly vanish. As before, former and new players are encouraged to log in, with the proviso that a reset is still going to be done in the future. I will be making combat my main project shortly - Ideysus
2008-08-31
Much of the MUD's main area has been restored from logs and memories. The combat system is the main thing holding back the MUD. A reset of all character data is planned before the MUD is declared officially live. People are still encouraged to login, play around, break things, chat and skip blue chips. It is possible to kill monsters with a very limited set of commands. - Ideysus
2007-08-31
ShadowMUDii opened. - Ideysus

Connect

To connect to the MUD you need a telnet client. Connect to shadowmudii.genesismuds.com on port 1030. The default windows/linux client gets old quick and you might find life more comfortable with a proper MUD client such as Icewolfz's client or one of the clients listed at mudconnect.

ShadowMUDii
12:00, Vaigday, Kortki 10, 117 AD.