Monument ShadowMUD

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[10-31 11:10][Chat]Icewolfz: anything at that point would need and immortal to do it
[10-31 11:11][Chat]Icewolfz: user space is all wrapped up
[10-31 11:11][Chat]Icewolfz: worse case users may cause is the mud to crash as they do not have any direct access to anything
[10-31 11:11][Chat]Icewolfz: and the crash would be more due to memory or a bug in the code
[10-31 11:11][Chat]Rmp: I'm worried more about input validation via commands called against players who may have names that do bad things.
[10-31 11:12][Chat]Icewolfz: but i wil lsay this is old code so god only knows what may be there
[10-31 11:12][Chat]Icewolfz: inputvalidtion wont effect anyting
[10-31 11:12][Chat]Icewolfz: there are multiple layers
[10-31 11:12][Chat]Icewolfz: and nothing runs on direct os
[10-31 11:12][Chat]Icewolfz: everything is wrapped at he mud layer in lpc code
[10-31 11:13][Chat]Icewolfz: and users only can access what the coder has enbaled
[10-31 11:13][Chat]Rmp: except the driver itself, I know. So the attack vector would be trying to get a player command to somehow get it to call ssh or something that would allow a shell
[10-31 11:13][Chat]Icewolfz: which is just saving or readign text files to only allowed locations
[10-31 11:13][Chat]Rmp: even that should at least prompt for a login
[10-31 11:13][Chat]Icewolfz: cant there is no external way for users to get access
[10-31 11:13][Chat]Icewolfz: you owuld need ata min immortal level
[10-31 11:14][Chat]Icewolfz: an immortal might bebale to do some creative stuff depending on the code and the driver it slef
[10-31 11:14][Chat]Icewolfz: as therae some peices of code that can crash the mud if ran
[10-31 11:14][Chat]Icewolfz: and i am sure there are probably buffer overruns
[10-31 11:14][Chat]Rmp: Yeah, some of it is in Lotus' home :)
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ShadowMUD
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