Monument ShadowMUD

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[07-31 20:04][Chat]Icewolfz: the xp cleanup was more adding some new debugs and ways to disable the bonus ystem for better testing of #s
[07-31 20:04][Chat]No: ok. just wondering if it might affect turtle and other long timed things
[07-31 20:05][Chat]Icewolfz: all the #s should be the same just more ways ofr me to test and debug
[07-31 20:05][Chat]Icewolfz: turtle is diff system
[07-31 20:05][Chat]Icewolfz: if i remmeber
[07-31 20:05][Chat]Icewolfz: grapple will proably be effects
[07-31 20:05][Chat]Icewolfz: but i dont thin kgrapple last that long
[07-31 20:05][Chat]Icewolfz: but iagain its only 1 pt every 15 seconds
[07-31 20:05][Chat]Icewolfz: and if issues noticed i can revert and adjust as needed
[07-31 20:06][Chat]Icewolfz: so i am not worried, as i can just copy the backup file back over andd bam changes gone
[07-31 20:06][Chat]Icewolfz: turle and dog se the 'hit' system
[07-31 20:06][Chat]Icewolfz: the holding system is another system
[07-31 20:08][Chat]Icewolfz: anwyas see things not working right let me know is all
[07-31 20:09][Chat]Icewolfz: kill will probably be the one ot break it soone ror later
[07-31 20:10][Chat]Icewolfz: will probably effect monks the most as a good chunk of thier moves are holds
[07-31 20:10][Chat]Icewolfz: but again most combat doent lat more the n60 seconds
[08-02 17:17][Chat]A cowbell echos in the background.
[08-04 23:49][Chat]Kill hails Icewolfz!
[08-04 23:49][Chat]Kill: How ya be?
[08-04 23:50][Chat]Icewolfz sends his triple digit heat to kill
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ShadowMUD
13:24, Darkday, Praxi 4, 217 AD.

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