Monument ShadowMUD

Chat

[04-08 20:17][Chat]Griphook: yet
[04-08 20:17][Chat]Aim: added as in - its in the game, or as in it exists but no way to get it?
[04-08 20:17][Chat]Icewolfz: yeap so there couldb e veriso nof 'quicken' for magic/faith
[04-08 20:17][Chat]Icewolfz: basically core systems are in place
[04-08 20:17][Chat]Icewolfz: but nothing utilizes it
[04-08 20:17][Chat]Aim: we could call it harryspeed :)
[04-08 20:18][Chat]Bastid: hehe
[04-08 20:18][Chat]Icewolfz: int / char detmeing base attack #s
[04-08 20:18][Chat]Aim: gotcha.
[04-08 20:18][Chat]Icewolfz: instead of dextiery
[04-08 20:18][Chat]Icewolfz: int for magic, charm for faith
[04-08 20:19][Chat]Icewolfz: it then does attack = random(base attacks)
[04-08 20:19][Chat]Icewolfz: so you get 1 attack for a radnom(#) of sub attacks
[04-08 20:19][Chat]Icewolfz: based o nyour int/charm
[04-08 20:19][Chat]Icewolfz: think of it like mele yu have 2 hands
[04-08 20:19][Chat]Icewolfz: and you get so many attacks per 'hand'
[04-08 20:19][Chat]Icewolfz: magic and fiath work the same
[04-08 20:19][Chat]Icewolfz: you get 1 wielding
[04-08 20:20][Chat]Icewolfz: and then a # of attacks
[04-08 20:20][Chat]Aim: but my mage has a really big mind.
Back to List

ShadowMUD
09:46, Shadowday, Kepki 6, 168 AD.

Vote for Our Mud on TMC! Desert Bus for Hope