[02-28 17:02] | [Chat] | Kokujin: ooo thats alot of lag |
[03-01 00:54] | [Chat] | Icewolfz: night all |
[03-01 00:55] | [Chat] | Icewolfz: and probably be putting in a core update tomorrow |
[03-01 00:55] | [Chat] | Icewolfz: chaing how the mateiral system handles some data that should reduce runtime errors i keep seeing |
[03-01 00:55] | [Chat] | Icewolfz: gots from 2500 to 400 time |
[03-01 00:55] | [Chat] | Thag: oooo |
[03-01 00:55] | [Chat] | Icewolfz: so in general its 6 times faster runnig that code |
[03-01 00:56] | [Chat] | Icewolfz: motly happens when a lot of random items are created at once |
[03-01 00:56] | [Chat] | Icewolfz: see it a ton in siva stores latly |
[03-01 00:56] | [Chat] | Icewolfz: bealve it is due ot alloys |
[03-01 00:56] | [Chat] | Icewolfz: as didnt have a lot whe ni first coded so all the news are causing the sorting/filter systsms to run extra time |
[03-01 00:57] | [Chat] | Icewolfz added some caching so it should speed up several places |
[03-01 00:57] | [Chat] | Icewolfz: probaly help bank lockers with lots of stuff as well |
[03-01 00:57] | [Chat] | Icewolfz: as any crafted item or generic item calls in oteh material system |
[03-01 00:58] | [Chat] | Icewolfz: anwyas will probably put the update in tomororw after some more testing, am hoping it reduces or removes the errors i keep seeing in siva |
[03-01 00:58] | [Chat] | Thag: cool |
[03-01 00:58] | [Chat] | Icewolfz: that or it iwll just shifti t somehwere else i have to try and optmize ;P |
[03-01 00:59] | [Chat] | Icewolfz: still a 600% time speed up is nice |
[03-01 00:59] | [Chat] | Icewolfz: heck some palcdes see a 3000% speedup |
[03-01 00:59] | [Chat] | Icewolfz: depedning on if itsorts or not |
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