Monument ShadowMUD

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[02-28 16:44][Chat]Icewolfz: wel lthe dex bug was my fualt ;P
[02-28 16:44][Chat]Icewolfz: no one noticed it because most probably dont havea damaged version of the gi
[02-28 16:44][Chat]Kokujin nods
[02-28 16:44][Chat]Icewolfz: if one noticed losing some limbs from the gi would have boosted to +4
[02-28 16:44][Chat]Icewolfz: i had th #s backards n the forula i
[02-28 16:44][Chat]Icewolfz: its fixed now
[02-28 16:44][Chat]Icewolfz: so now its +4 normaml +2 if damaged
[02-28 16:45][Chat]Kokujin: sweet
[02-28 16:45][Chat]Icewolfz: and +2 wisdom always if a monk wear sit
[02-28 17:02][Chat]Kokujin: ooo thats alot of lag
[03-01 00:54][Chat]Icewolfz: night all
[03-01 00:55][Chat]Icewolfz: and probably be putting in a core update tomorrow
[03-01 00:55][Chat]Icewolfz: chaing how the mateiral system handles some data that should reduce runtime errors i keep seeing
[03-01 00:55][Chat]Icewolfz: gots from 2500 to 400 time
[03-01 00:55][Chat]Thag: oooo
[03-01 00:55][Chat]Icewolfz: so in general its 6 times faster runnig that code
[03-01 00:56][Chat]Icewolfz: motly happens when a lot of random items are created at once
[03-01 00:56][Chat]Icewolfz: see it a ton in siva stores latly
[03-01 00:56][Chat]Icewolfz: bealve it is due ot alloys
[03-01 00:56][Chat]Icewolfz: as didnt have a lot whe ni first coded so all the news are causing the sorting/filter systsms to run extra time
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ShadowMUD
00:18, Flameday, Kortki 3, 214 AD.

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