Monument ShadowMUD

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[08-23 21:46][Chat]Icewolfz: most of hte slow mapping i found was in siva valley or tundra due to the size
[08-23 21:46][Chat]Icewolfz: overall between the perofmranc etricks and the new dtabase code it should be far nier to use jimud mapper
[08-23 21:51][Chat]Icewolfz: i will tr yand release a new jimud by saturday if i find no issues wit the new db code
[08-23 21:52][Chat]Icewolfz: the only minor issue may be importing data as i had to change how ta twroked it uses a new async progress dialog as the mapper import blocks the window
[08-23 21:52][Chat]Icewolfz: but it does seem ot be faster i was able to import 6400 rooms in around 20 seconds maybe faster as i didnt exactly time it
[08-23 21:52][Chat]Icewolfz: but it does feel faster
[08-23 22:01][Chat]Icewolfz: the horder of k's lives!
[08-23 22:01][Chat]Khord: Happy Reboot Day!
[08-23 22:01][Chat]Icewolfz: hold the door!
[08-23 22:02][Chat]Khord: Hordor? :)
[08-23 22:02][Chat]Icewolfz: hoarder
[08-23 22:02][Chat]Icewolfz: beal eit was hodor
[08-23 22:02][Chat]Icewolfz: but i cant rmemeber
[08-23 22:02][Chat]Icewolfz: yeap hodor
[08-23 22:02][Chat]Khord: yeah, it was hodor
[08-23 22:03][Chat]Icewolfz: some tweaks ot sahdowflicker
[08-23 22:03][Chat]Icewolfz: it now uses some of the smae rules tf does when determine the # of hits you get
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ShadowMUD
05:14, Lockday, Altki 7, 171 AD.

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