[01-25 00:22] | [Cleric] | Icewolfz: its laid out as town, farms, westlands, mountains |
[01-25 00:23] | [Cleric] | Icewolfz: from east to west |
[01-25 00:23] | [Cleric] | Icewolfz: if you go north of farms there are plains |
[01-25 00:23] | [Cleric] | Icewolfz: or a town depending how far west you went |
[01-25 00:24] | [Cleric] | Icewolfz: if you get lost you can always rescue to return to the old man |
[01-25 00:24] | [Cleric] | Icewolfz: you get rescue from level 1 to 5 |
[01-25 00:24] | [Cleric] | Icewolfz: and lost it at 6 to 19 |
[01-25 00:25] | [Cleric] | Icewolfz: at 20 there is an in game version of magical runic stones that can be bough that work similar to rescue but limited to one use every 15 mins |
[01-25 00:26] | [Cleric] | Icewolfz: you can control your auto run by setting your wimpy |
[01-25 00:26] | [Cleric] | Icewolfz: it sets a percent of hp when it will attempt to run away for you automaticly |
[01-25 00:26] | [Cleric] | Icewolfz: see help wimpy |
[01-25 00:27] | [Cleric] | Icewolfz: there are attacks and monsters that can disable it |
[01-25 00:27] | [Cleric] | Icewolfz: help conditions list most of the hints it effects you and ways to remove them |
[01-25 00:38] | [Cleric] | Icewolfz: if i remember some stuff in the westland likes to run when they are weak, you can try and corral them by blocking exits using block command |
[01-25 00:39] | [Cleric] | Icewolfz: that or you just kill them fast enough they can not run |
[01-25 14:55] | [Cleric] | NEWS: Athena is now level 3. |
[01-25 14:55] | [Cleric] | NEWS: Athena is now level 4. |
[02-06 21:18] | [Cleric] | NEWS: Stabbaseal has joined the clerics. |
[02-06 21:19] | [Cleric] | Icewolfz: that sounds more like a rogue name |
[02-06 21:19] | [Cleric] | Icewolfz: rogue in cleric clothing! |
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