Monument ShadowMUD

Monk

[07-22 19:59][Monk]Icewolfz: where before it would try and time daze to overlap paralyz which was not 100% good
[07-22 19:59][Monk]Icewolfz: no worrie sjust letting you know i put in the change
[07-22 20:00][Monk]Aendra: Out of curiosity, you mentioned that its easier to be hit during daze. Is that true of paralyz as well?
[07-22 20:00][Monk]Icewolfz: in case soethign broke youd know it was something i did
[07-22 20:00][Monk]Icewolfz: paralye does effect hit and miss
[07-22 20:00][Monk]Icewolfz: as you know you sorta cant move
[07-22 20:00][Monk]Icewolfz: so you cant dodge
[07-22 20:00][Monk]Aendra: (Curious if they'll actually be easier to hit once the paralyz wears off and daze starts
[07-22 20:00][Monk]Aendra: okiedokie, good good
[07-22 20:00][Monk]Icewolfz: paralyze should be easier
[07-22 20:00][Monk]Aendra: Noted, sounds good
[07-22 20:00][Monk]Icewolfz: as they are baislcy just standing there doing nothing
[07-22 20:01][Monk]Aendra: I'll let you know if anything breaks
[07-22 20:01][Monk]Icewolfz: dont remember the exact weight of paralyze but its pretty high
[07-22 20:02][Monk]Icewolfz: it uses the length of paralye to teremin weight i think
[07-22 20:02][Monk]Icewolfz: eg as paralye wears off it gets harde ot git again
[07-22 20:02][Monk]Aendra: makes sense
[07-22 20:02][Monk]Icewolfz: also factors in the level some
[07-22 20:02][Monk]Icewolfz: to better account for that so high levle monter sget a greater pen to make sure it balances out
[07-22 20:03][Monk]Icewolfz: eg a stunned level 100 is ieaser ot hit for a leve l1 due to being level 100
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