Monument ShadowMUD

Monk

[12-31 14:05][Monk]Weezer: Weapon skill is rather low right
[12-31 14:06][Monk]Icewolfz: didnt think of that when i was playing wiht monk data
[12-31 14:06][Monk]Icewolfz: weapons and type sill end up detemring how good stuff works
[12-31 14:06][Monk]Icewolfz: if i rmembe rright
[12-31 14:06][Monk]Icewolfz: monks probably should be around as good as rogues
[12-31 14:06][Monk]Weezer: I'd say.
[12-31 14:07][Monk]Icewolfz: if not maybe 0.5 higher as they have more range then rogues do
[12-31 14:07][Monk]Icewolfz: yeah monks need some wepaon skill changes ithnk
[12-31 14:07][Monk]Icewolfz: clerics are 2.5...
[12-31 14:07][Monk]Weezer: Sounds good
[12-31 14:07][Monk]Icewolfz: mages are at 2.5...
[12-31 14:07][Monk]Icewolfz: rogues 3.5
[12-31 14:07][Monk]Weezer: It was just looked over
[12-31 14:07][Monk]Weezer: Glad I brought that up
[12-31 14:08][Monk]Icewolfz: well weapon gneral skill i think was a quick add at some point
[12-31 14:08][Monk]Icewolfz: figher is 5.0 wepaons generic skill
[12-31 14:08][Monk]Icewolfz: monks probably should be 3.5 maybe 4
[12-31 14:10][Monk]Weezer: I'd say 4 to be higher than cleric
[12-31 14:11][Monk]Weezer: Makes the most sense
[12-31 14:11][Monk]Icewolfz: yeah asiaid it hsould be higher then mage/cleric for sure
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17:23, Flameday, Aenterki 8, 212 AD.

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