| [07-20 22:15] | [Newbie] | Cornus: quickpunch allows sword but not knives/daggers? | 
| [07-20 22:15] | [Newbie] | Icewolfz: the commands all allow limb filters so you can restrict what info you want ot see | 
| [07-20 22:15] | [Newbie] | Icewolfz: weight | 
| [07-20 22:15] | [Newbie] | Icewolfz: it uses the sword weight as part of hte punch | 
| [07-20 22:15] | [Newbie] | Icewolfz: while knives are small and light | 
| [07-20 22:15] | [Newbie] | Cornus: aha | 
| [07-20 22:15] | [Newbie] | Icewolfz: cant rmemebr why it didnt allow knives | 
| [07-20 22:16] | [Newbie] | Icewolfz: probably to make them less like rogues | 
| [07-20 22:16] | [Newbie] | Icewolfz: but rp wise you can think of teh weight as adding in the punch | 
| [07-20 22:16] | [Newbie] | Icewolfz: overall itried to allow eapons based on the rp sense of ability | 
| [07-20 22:16] | [Newbie] | Icewolfz: eg a punch wil ltry and use wepaons that 'aid' a punch | 
| [07-20 22:17] | [Newbie] | Icewolfz: eg weight or maybe you brace n a wepaon to push forward etc... | 
| [07-20 22:17] | [Newbie] | Icewolfz: i added all th wepaon support ot ry and make monks more fun and flexible | 
| [07-20 22:17] | [Newbie] | Icewolfz: years ago monks could not use anything but melee weapons | 
| [07-20 22:17] | [Newbie] | Icewolfz: so they got left out of all the cool magical effect stuff | 
| [07-20 22:17] | [Newbie] | Cornus: thanks for giving us much of that back | 
| [07-20 22:17] | [Newbie] | Icewolfz: so updated the command ystem to allow more stuff | 
| [07-20 22:18] | [Newbie] | Icewolfz: its not 100% perfect and if you think awepaon should work with an ability your free to ask and tell me why it should | 
| [07-20 22:18] | [Newbie] | Icewolfz: am sure i didnt think of a lto of stuff when i added weapon types or i forgot why i did something as its bene a few years | 
| [07-20 22:19] | [Newbie] | Icewolfz: works on a lot of stuff and tends forget what exist ay ore | 
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