[01-24 19:56] | [Rogue] | Icewolfz: -}-> most are roughly start + 15 * 5 for max <-{- |
[01-24 19:56] | [Rogue] | Icewolfz: -}-> unless a command is designed to sale up to legend <-{- |
[01-24 19:57] | [Rogue] | Theren: level 50 or skill 50? |
[01-24 19:57] | [Rogue] | Icewolfz: -}-> level 50 is rank g <-{- |
[01-24 19:57] | [Rogue] | Stryder: Skill |
[01-24 19:57] | [Rogue] | Icewolfz: -}-> so 50 * 5 = rank g start <-{- |
[01-24 19:57] | [Rogue] | Icewolfz: -}-> so 250 skill is rank g <-{- |
[01-24 19:57] | [Rogue] | Stryder: Rank C starts with 50 skill... a maxed out level 10 |
[01-24 19:57] | [Rogue] | Icewolfz: -}-> commands are linked ot skill, and skills are linked ot levels <-{- |
[01-24 19:58] | [Rogue] | Icewolfz: -}-> each skill has a certain amt you get per level <-{- |
[01-24 19:58] | [Rogue] | Icewolfz: -}-> subclassing changes the amt per level <-{- |
[01-24 19:58] | [Rogue] | Icewolfz: -}-> unsubbed it is 3.5 pts for each subclass skill per level <-{- |
[01-24 19:58] | [Rogue] | Icewolfz: -}-> when you subclass your selected skill is adjusted to 5.0 and 5 othrs are reduced to 3.0 <-{- |
[01-24 19:58] | [Rogue] | Icewolfz: -}-> its a give and take system, you get skills faster and higher skills at the cost of lowering others <-{- |
[01-24 19:59] | [Rogue] | Icewolfz: -}-> whten you pic k2nds they jump to 4.0 and the others lower <-{- |
[01-24 19:59] | [Rogue] | Icewolfz: -}-> if i remember pick 1 secodn remaining class skills drop to 2.5, pick 2nd they drop to 2.0 <-{- |
[01-24 19:59] | [Rogue] | Stryder: With three subs, you get Stealth and your MAIN at 5 per level. |
[01-24 19:59] | [Rogue] | Stryder: The other subs get 4 per level. |
[01-24 19:59] | [Rogue] | Icewolfz: -}-> each class has diffent skill amts <-{- |
[01-24 20:00] | [Rogue] | Stryder: All unsubbed get 2.5 per level |
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