Monument ShadowMUD

Rogue

[11-22 13:28][Rogue]Icewolfz: -}-> and rogues have other abilites as well <-{-
[11-22 13:29][Rogue]Icewolfz: -}-> if i remove the low levle limits i have to remov eth damage scaling to balance it even a little <-{-
[11-22 13:30][Rogue]Icewolfz: -}-> try now <-{-
[11-22 13:31][Rogue]Icewolfz: -}-> i removed the dmanage scaling and jus trmoved the target limitoer <-{-
[11-22 13:31][Rogue]Icewolfz: -}-> in theory at low gorups you cna now hit them a lot <-{-
[11-22 13:31][Rogue]Icewolfz: -}-> i may still need to put in some type of lmiitor as 11 hits may be a bit much still <-{-
[11-22 13:31][Rogue]Icewolfz: -}-> but being ran ka it may balance it out with no scaling damage <-{-
[11-22 13:32][Rogue]Icewolfz: -}-> and prime a higher ranked feedback probably would still have limitors in fat probaly need more due to the higher damge #S <-{-
[11-22 13:32][Rogue]Icewolfz: -}-> so just makign a higher ranked version is not always the anwser <-{-
[11-22 13:32][Rogue]Icewolfz: -}-> as you still have to balnce hte power <-{-
[11-22 13:33][Rogue]Icewolfz: -}-> as a higher ranked verison would do probaly 4000+ damage at legend <-{-
[11-22 13:33][Rogue]Icewolfz: -}-> muli hitters have to be watched ot make srue the ydont get to op <-{-
[11-22 13:33][Rogue]Icewolfz: -}-> many have differnt limtos depending on the effect <-{-
[11-22 13:34][Rogue]Icewolfz: -}-> anwyas will see how it works wit hte current chagne <-{-
[11-22 17:16][Rogue]Icewolfz: -}-> i have some notes for a higher levle bard combat <-{-
[11-22 17:16][Rogue]Icewolfz: -}-> i will see how hard it is to code and maybe get it in later <-{-
[11-22 17:16][Rogue]Prime: Wooo!
[11-22 17:17][Rogue]Icewolfz: -}-> resonate - rattle bones and stuff <-{-
[11-22 17:17][Rogue]Icewolfz: -}-> only spelled right <-{-
[11-22 17:17][Rogue]Prime: cmon, shake, rattle and roll!
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