[11-20 12:44] | [Rogue] | Intoll: For some odd reason that 3 mob thing got worse |
[11-20 12:44] | [Rogue] | Intoll: Which is OK, and not broken |
[11-20 12:44] | [Rogue] | Icewolfz: -}-> could have bene the bonus #s <-{- |
[11-20 12:44] | [Rogue] | Intoll: it was just bothering me for some reason |
[11-20 12:45] | [Rogue] | Icewolfz: -}-> the max fomrual was effected by the bonus <-{- |
[11-20 12:45] | [Rogue] | Intoll: At this point with dirks and tune I can clear quickly at 45.. having zero issues |
[11-20 12:45] | [Rogue] | Icewolfz: -}-> granted that onyl detemins the # of targets <-{- |
[11-20 12:45] | [Rogue] | Intoll: so thanks |
[11-20 12:45] | [Rogue] | Intoll: I also use quicksliver :P for single targets |
[11-20 12:45] | [Rogue] | Icewolfz: -}-> last tweak i fhcnae hte min % from 5% to 10% <-{- |
[11-20 12:46] | [Rogue] | Icewolfz: -}-> so it now does even steps of 10% eery target <-{- |
[11-20 12:46] | [Rogue] | Icewolfz: -}-> so first gets 100%, 2nd gets 90, etc.. down to a min of 10% for all remaing <-{- |
[11-20 12:46] | [Rogue] | Icewolfz: -}-> once it gets that far <-{- |
[11-20 12:46] | [Rogue] | Icewolfz: -}-> eg 100, 90, 80, 70, etc.... 10, 10,.... <-{- |
[11-20 12:46] | [Rogue] | Icewolfz: -}-> befor it droped like that but would hit 5% as the min <-{- |
[11-20 12:47] | [Rogue] | Icewolfz: -}-> eg if yu do 100hp first taget, next ne gets 90m etc... <-{- |
[11-20 12:47] | [Rogue] | Icewolfz: -}-> that is the one con to it <-{- |
[11-20 12:47] | [Rogue] | Icewolfz: -}-> simalr to mage flare <-{- |
[11-20 12:48] | [Rogue] | Icewolfz: -}-> grantd the starting % may be igher then 100% <-{- |
[11-20 12:48] | [Rogue] | Icewolfz: -}-> due ot bonus <-{- |
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