Monument ShadowMUD

Rogue

[01-25 21:58][Rogue]Malice blinks
[01-25 22:06][Rogue]Icewolfz: -}-> let just say naga broke player an added caps to prevent it ;P <-{-
[01-25 22:07][Rogue]Icewolfz: -}-> was before a lto of optmizing and bug fixes over time <-{-
[01-25 22:07][Rogue]Icewolfz: -}-> in fact it may have bee na rogue using sahdowflicker causing it <-{-
[01-25 22:08][Rogue]Icewolfz: -}-> 4600 if you add in river and all the minor arers i think <-{-
[01-25 22:08][Rogue]Malice: the river isn't actually traversible, is it?
[01-25 22:09][Rogue]Icewolfz: -}-> you can dive and siwm <-{-
[01-25 22:09][Rogue]Icewolfz: -}-> i made it hav multiple deep spots so its not a level all the way you have to go up and down to navigate it <-{-
[01-25 22:09][Rogue]Malice boggles
[01-25 22:09][Rogue]Icewolfz: -}-> it alos has seasonable depth <-{-
[01-25 22:09][Rogue]Icewolfz: -}-> differnt times the crossing areas go up and down to be walkale/swimingable <-{-
[01-25 22:10][Rogue]Icewolfz: -}-> so depending on the time of year you cna walk a cross some parts of the river well 'wade' and other times you have to swim <-{-
[01-25 22:10][Rogue]Icewolfz: -}-> the precrash plains didnt have a river <-{-
[01-25 22:10][Rogue]Icewolfz: -}-> it was also 600k rooms <-{-
[01-25 22:10][Rogue]Icewolfz: -}-> this one is WAY smaller <-{-
[01-25 22:10][Rogue]Icewolfz: -}-> i made it the same 'shape' just more managable <-{-
[01-25 22:10][Rogue]Icewolfz: -}-> and threw in the river ot help split up the large area <-{-
[01-25 22:11][Rogue]Icewolfz: -}-> it has hidden areas caves and all kidns of stuff <-{-
[01-25 22:11][Rogue]Icewolfz: -}-> in full 3d layouts ;P <-{-
[01-25 22:11][Rogue]Icewolfz: -}-> has crocs, hippos, and other stuff <-{-
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ShadowMUD
10:50, Flameday, Kortki 8, 224 AD.

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