Monument ShadowMUD

Rogue

[12-23 15:09][Rogue]Icewolfz: -}-> strangle caps at 30 hp a strangle <-{-
[12-23 15:09][Rogue]Icewolfz: -}-> well 1% with a min of 30 <-{-
[12-23 15:09][Rogue]Icewolfz: -}-> for the suffication parts <-{-
[12-23 15:09][Rogue]Icewolfz: -}-> the inital damge is caped at 30 to prevnet ot much overkill <-{-
[12-23 15:09][Rogue]Icewolfz: -}-> i should see about scaling the damge up some based on level/skill <-{-
[12-23 15:10][Rogue]Pohaku Icey <==]÷÷*
[12-23 15:10][Rogue]Icewolfz: -}-> maybe instea of a 30 cap maybe doble it by 60 <-{-
[12-23 15:10][Rogue]Icewolfz: -}-> multi type weapons are hard to creat eand near imposisble with how weapons ar designed <-{-
[12-23 15:10][Rogue]Icewolfz: -}-> there some wiggle room if one gets creative with 100% custom coded weapons <-{-
[12-23 15:11][Rogue]Icewolfz: -}-> but it is not to reliable <-{-
[12-23 15:11][Rogue]Icewolfz: -}-> now a weapon that converted by magic word is doable <-{-
[12-23 15:11][Rogue]Icewolfz: -}-> but one that auto adapts would be naer impossuible if not impossible due ot design limits <-{-
[12-23 15:11][Rogue]Icewolfz: -}-> eg you could make aswiss army knife ype thing tha tcould be 'switched' <-{-
[12-23 15:12][Rogue]Icewolfz: -}-> granted switing in middle of an ability may break things <-{-
[12-23 15:12][Rogue]Icewolfz: -}-> dpeending on the ability <-{-
[12-23 15:12][Rogue]Pohaku: Icey you focusing on one part of the meteor hammer, it has blunt, cord, knife parts. for gimping disarming, plus wrapping up the opponents legs
[12-23 15:12][Rogue]Icewolfz: -}-> overall porbably mpossble wiht how the combat system is designed <-{-
[12-23 15:13][Rogue]Icewolfz: -}-> cant relaly mix and match types easy <-{-
[12-23 15:13][Rogue]Pohaku ' Okay..I tried. <==]÷÷*
[12-23 15:13][Rogue]Icewolfz: -}-> there some wiggle room but near imsposisle to mix kne and blunt <-{-
Back to List

ShadowMUD
07:57, Shadowday, Kortki 16, 212 AD.

Vote for Our Mud on TMC! Desert Bus for Hope