Monument ShadowMUD

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[04-24 20:40][Chat]Gambit: I try to get old version of zMud to help me build a map but it really does not like mudlib
[04-24 20:40][Chat]Icewolfz: 3.52a zmud
[04-24 20:40][Chat]Icewolfz: last free public domain
[04-24 20:40][Chat]Icewolfz: mudlet is also a popular one
[04-24 20:41][Chat]Icewolfz: there is extras map data for newer clients
[04-24 20:41][Chat]Icewolfz: there is GMCP map data
[04-24 20:41][Chat]No: but your client for this game rocks with the animation of limb dam and the mapping
[04-24 20:41][Chat]Icewolfz: and there is older map data as well for old clients
[04-24 20:41][Chat]Icewolfz: you cna do omud init #
[04-24 20:41][Chat]Icewolfz: and then omud map
[04-24 20:41][Chat]Icewolfz: to turn on the ##OMUD DATA
[04-24 20:41][Chat]Icewolfz: for old clients
[04-24 20:41][Chat]Icewolfz: and creae triggers to catpure and parse the data
[04-24 20:41][Chat]Gambit: Oh yeah freebie with a mapper. It was for rom though so the lack of a prompt maybe. I read the shadomwud stuff and have omud on but meh. its back to old graph papper lol
[04-24 20:41][Chat]No: btw, any major fixes in the last week for jiMUD source?
[04-24 20:42][Chat]Icewolfz: jimud is one icoded
[04-24 20:42][Chat]Icewolfz: it is based on the wbeclietn
[04-24 20:42][Chat]Icewolfz: i wanted to experiemnt web tech as desktop app
[04-24 20:42][Chat]Icewolfz: so tis basically the web client wit hdirect disk access
[04-24 20:42][Chat]Icewolfz: and native code for some cooler stuff like character manger, database for maps etc...
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ShadowMUD
19:58, Lockday, Roki 17, 215 AD.

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