Monument ShadowMUD

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[10-19 20:01][Chat]Hasao: dang
[10-19 20:01][Chat]Icewolfz: on a scalve of 0.5 to 5.0
[10-19 20:02][Chat]Icewolfz: the amount is determined by race, class, subclassing
[10-19 20:03][Chat]Icewolfz: some races get bonus or penalties for some classes
[10-19 20:03][Chat]Icewolfz: err skills
[10-19 20:03][Chat]Icewolfz: and you may have some skills but they are hidden if they are 0
[10-19 20:03][Chat]Icewolfz: that effects mages mostly
[10-19 20:04][Chat]Icewolfz: as they are the only class that has 1 or 2 skills at the 0.5
[10-19 20:04][Chat]Icewolfz: skills -a forces showing all skills even onces at 0
[10-19 20:04][Chat]Hasao: as a monk do i need attack
[10-19 20:04][Chat]Icewolfz: for non fighters attack is used in some places
[10-19 20:04][Chat]Icewolfz: mostly in generic idle formulas
[10-19 20:05][Chat]Hasao: oh
[10-19 20:05][Chat]Icewolfz: helps calculate the # of generic attacks you get per round along with the melee skill i think
[10-19 20:05][Chat]Icewolfz: also used as a fall back in several places
[10-19 20:05][Chat]Hasao: monk dont have melee skill
[10-19 20:05][Chat]Icewolfz: you do
[10-19 20:05][Chat]Icewolfz: its under weapon
[10-19 20:29][Chat]Icewolfz: skills command gets and update
[10-19 20:29][Chat]Icewolfz: you can now filter by category or display info for a single skill
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ShadowMUD
04:34, Flameday, Roki 8, 218 AD.

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