| [10-19 20:01] | [Chat] | Hasao: dang |
| [10-19 20:01] | [Chat] | Icewolfz: on a scalve of 0.5 to 5.0 |
| [10-19 20:02] | [Chat] | Icewolfz: the amount is determined by race, class, subclassing |
| [10-19 20:03] | [Chat] | Icewolfz: some races get bonus or penalties for some classes |
| [10-19 20:03] | [Chat] | Icewolfz: err skills |
| [10-19 20:03] | [Chat] | Icewolfz: and you may have some skills but they are hidden if they are 0 |
| [10-19 20:03] | [Chat] | Icewolfz: that effects mages mostly |
| [10-19 20:04] | [Chat] | Icewolfz: as they are the only class that has 1 or 2 skills at the 0.5 |
| [10-19 20:04] | [Chat] | Icewolfz: skills -a forces showing all skills even onces at 0 |
| [10-19 20:04] | [Chat] | Hasao: as a monk do i need attack |
| [10-19 20:04] | [Chat] | Icewolfz: for non fighters attack is used in some places |
| [10-19 20:04] | [Chat] | Icewolfz: mostly in generic idle formulas |
| [10-19 20:05] | [Chat] | Hasao: oh |
| [10-19 20:05] | [Chat] | Icewolfz: helps calculate the # of generic attacks you get per round along with the melee skill i think |
| [10-19 20:05] | [Chat] | Icewolfz: also used as a fall back in several places |
| [10-19 20:05] | [Chat] | Hasao: monk dont have melee skill |
| [10-19 20:05] | [Chat] | Icewolfz: you do |
| [10-19 20:05] | [Chat] | Icewolfz: its under weapon |
| [10-19 20:29] | [Chat] | Icewolfz: skills command gets and update |
| [10-19 20:29] | [Chat] | Icewolfz: you can now filter by category or display info for a single skill |
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