Monument ShadowMUD

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[11-05 18:02][Chat]Icewolfz: plus the door is probaby not doable with out he lock system works
[11-05 18:02][Chat]Paradox: isnt that blink
[11-05 18:02][Chat]Icewolfz: could be as said i sa notes not coded ;P
[11-05 18:02][Chat]Icewolfz: could be i changed the name
[11-05 18:03][Chat]Icewolfz: but anwys probably cant d oteh door lock ting
[11-05 18:03][Chat]Icewolfz: as a lot of stuff may be tied to open/close/lock systems
[11-05 18:03][Chat]Icewolfz: so skipping them could break stuff
[11-05 18:03][Chat]Paradox: justa guided teleport
[11-05 18:03][Chat]Icewolfz: but depends on how hte area designed
[11-05 18:04][Chat]Icewolfz: some areas use open/close and such to init or trigger stuff to prepare areas
[11-05 18:04][Chat]Paradox: that reminds me of my other idea...
[11-05 18:04][Chat]Icewolfz: so skipping the poen/close may break stuff
[11-05 18:04][Chat]Icewolfz: granted maybe a phaselock
[11-05 18:04][Chat]Icewolfz: that is a magic lockpick
[11-05 18:05][Chat]Icewolfz: basically phase your hand into the lock and 'unlock it'
[11-05 18:05][Chat]Icewolfz: basically lockpick but for a mage
[11-05 18:06][Chat]Icewolfz: but i will add it ot the list cant say if doable but not the worst idea
[11-05 18:06][Chat]Icewolfz: hmm you know i have an idea alreayd called quickport
[11-05 18:06][Chat]Icewolfz: granted that is for climbs
[11-05 18:06][Chat]Icewolfz: but same idea for doors probably
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11:06, Darkday, Ketralki 4, 218 AD.

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