Monument ShadowMUD

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[02-05 12:51][Chat]Icewolfz: may have lost some other minor pts as it fixed any other sas well i mixxed
[02-05 12:51][Chat]Icewolfz: so you lost maybe 1 pt in climbing
[02-05 12:51][Chat]Icewolfz: skills -a
[02-05 12:51][Chat]Icewolfz: will show nayat 0
[02-05 12:52][Chat]Icewolfz: if not alreayd set ot 1
[02-05 12:52][Chat]Icewolfz: but it looks fixed now
[02-05 12:52][Chat]Icewolfz: even set it ot 1 by the looks of it
[02-05 12:52][Chat]Icewolfz: also fixed your survifal skill
[02-05 12:56][Chat]Deez: oh right, izardfok
[02-05 12:56][Chat]Icewolfz: all fixed now
[02-05 12:56][Chat]Icewolfz: forgot about the flag to prevent stacking changes
[02-05 12:59][Chat]Icewolfz: forgot the survival challegne thing start for achacne oet win trip to la
[02-05 13:04][Chat]Roku: good timing
[02-05 17:46][Chat]Deez: lol
[02-06 12:29][Chat]Icewolfz: think i got most of the inks worked out of he new wearable sysem i just need ot test combat more i think
[02-06 12:29][Chat]Icewolfz: and i added race limits so gnolls wont beable to wear them unless designed to
[02-06 12:29][Chat]Icewolfz: as in throy gnoll tails are kinda floppy
[02-06 12:29][Chat]Deez: Woooo!
[02-06 12:29][Chat]Icewolfz: but i designed hte sytem to turn off the 'race' limits if desired on per object
[02-06 12:49][Chat]Icewolfz: ok id issues fixed now it returns the standard armor ids
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ShadowMUD
10:51, Vaigday, Denki 20, 219 AD.

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