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[08-07 16:43][Chat]Icewolfz: there are multiple factors into the final #s
[08-07 16:43][Chat]Icewolfz: but al lwepaon hav a base # in a database
[08-07 16:44][Chat]Icewolfz: hten materla,s bonuss, magic ,etc... raise/lower it
[08-07 16:44][Chat]Roki: ah
[08-07 16:44][Chat]Icewolfz: eg in gnerla ada doubles most #s
[08-07 16:44][Chat]Icewolfz: so a 3 would b a 6ish from ada
[08-07 16:44][Chat]Icewolfz: so tis not the most accruate scale as it accupts ofr all wepaons
[08-07 16:44][Chat]Icewolfz: but in reality not al lwepaons are the same
[08-07 16:44][Chat]Roki: tru
[08-07 16:45][Chat]Icewolfz: grade commands just use sraw #s to attemp ti
[08-07 16:45][Chat]Icewolfz: so a medicore bow is probably the bet you wil lget based on the raw #s
[08-07 16:45][Chat]Icewolfz: ni tory i would need to creat a scale per 'type'
[08-07 16:45][Chat]Icewolfz: eg take highest of type and min of take and use that to creat the scale
[08-07 16:45][Chat]Roki: actually the mithril bow of the elven archer is great
[08-07 16:46][Chat]Icewolfz: eg (num * 7) / max - min
[08-07 16:46][Chat]Icewolfz: for a roght dynamic scale
[08-07 16:46][Chat]Roki: but that is the best i have found
[08-07 16:46][Chat]Icewolfz: you could try a firebrass or ada bow and see
[08-07 16:46][Chat]Icewolfz: also enchant/bless will chante it hi nkt oto
[08-07 16:46][Chat]Roki: when i find one i will
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