Monument ShadowMUD

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[02-04 13:54][Chat]Icewolfz: minor update to core in prep for combat updates later this weeknd if i get to them
[02-04 13:54][Chat]Icewolfz: will add some fixes to clear breaks
[02-04 13:54][Chat]Icewolfz: should help if your being 'held' when you die
[02-04 13:54][Chat]Icewolfz: should cause hte mto be cleared up correctly i hope
[02-04 13:55][Chat]Icewolfz: once i finish testing each change
[02-04 13:55][Chat]Icewolfz: all the minor ones have been tested and are good just gotta test the heavy core combat updates to ensure thye dont well break combat
[02-04 13:55][Chat]Icewolfz: will also add core support ofr new earable weapons
[02-04 13:56][Chat]Icewolfz: so thinkgs ike tail spikes, shoulder spkes. helm spikes, etc.. can be in theory made into usable wepaons
[02-04 19:38][Chat]Icewolfz: proabbly have core suport for armor weapons this wekeend
[02-04 19:38][Chat]Deez: Woot!
[02-04 19:38][Chat]Icewolfz: i got all the small stuff ported int omain
[02-04 19:39][Chat]Icewolfz: mostly i just gotta test core combat systems and those will tkae a little longer
[02-04 19:39][Chat]Icewolfz: but reboot will get all the important updates to players
[02-04 19:39][Chat]Icewolfz: what remians is outside of playerrs/monsters
[02-04 19:39][Chat]Icewolfz: mostly i clean up the extra cdoe i added for lizards and tails for idle combat
[02-04 19:40][Chat]Deez: shweet :D
[02-04 19:40][Chat]Icewolfz: and move all that to the race systems for some day i the future to mov eot config files
[02-04 19:40][Chat]Icewolfz: kolbalds will get updated as well
[02-04 19:40][Chat]Icewolfz: so kobold and lizardkolk will have tail hits as weapons ofr idle
[02-04 19:40][Chat]Icewolfz: gnolls wont
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ShadowMUD
07:14, Flameday, Praxi 13, 220 AD.

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