Monument ShadowMUD

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[06-02 17:57][Chat]A rogue knees the Random knights in the groin.
[06-02 17:57][Chat]Random Knights: we need them now!
[06-02 19:44][Chat]Dhraxyn: l
[06-02 19:44][Chat]Icewolfz: m
[06-02 19:45][Chat]Dhraxyn: Heh, teleport put me in the sewers. Found a cool trapdoor and secret wall thing. Neat area
[06-02 19:45][Chat]Icewolfz: lol
[06-02 19:45][Chat]Icewolfz: teleport can fail based on the skills
[06-02 19:45][Chat]Icewolfz: so you could end up in a set of like 20 or 30 random points
[06-02 19:45][Chat]Dhraxyn: Hehe, it was a fun ride!
[06-02 19:45][Chat]Icewolfz: i relaly need to create a gloal randomizer insted of built in list
[06-02 19:46][Chat]Icewolfz: then i can do things like globla->get_random_location()
[06-02 19:46][Chat]Icewolfz: well at least the failure got you some new % explored
[06-02 19:46][Chat]Icewolfz: if it helps i know of many hidden secert places
[06-02 19:50][Chat]Dhraxyn: Yeah, landed me in a new spot so i worked my way around for a bit. surprised at where I came out
[06-02 19:50][Chat]Icewolfz: i will warn that could mess up your auto maps
[06-02 19:50][Chat]Icewolfz: as new locations do not know how to link to old locations so it creats a new 'zone'
[06-02 19:50][Chat]Icewolfz: thats the only down side to tping in to unknown areas
[06-02 19:51][Chat]Icewolfz: granted it depedns on the client
[06-02 19:51][Chat]Icewolfz: and your map setups
[06-02 19:51][Chat]Icewolfz: but mst muds probably wont know how ot link the areas
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06:41, Darkday, Roki 14, 216 AD.

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