| [02-16 17:50] | [Monk] | Icewolfz: see help assessment |
| [02-16 17:50] | [Monk] | Icewolfz: it is an rp way to lst raw #s to in game weapon/armour requirements |
| [02-16 17:50] | [Monk] | Icewolfz: it limits the game from being to pure # and math |
| [02-16 17:51] | [Monk] | Icewolfz: granted armors and weapons may be used even if skill not matchedin many cases it just will not work as 'good' |
| [02-16 17:51] | [Monk] | Icewolfz: eg armor weights more/lower protection if you dont have the total skill armor requires |
| [02-16 17:51] | [Monk] | Icewolfz: as you raise the skill armors get lighter and protect up to the max they allow based on your skills |
| [02-16 17:52] | [Monk] | Icewolfz: weapons work similar but some weapons or armors may require a set skill to even wear/wield |
| [02-16 17:52] | [Monk] | Icewolfz: help training |
| [02-16 17:52] | [Monk] | Icewolfz: for future |
| [02-16 17:52] | [Monk] | Icewolfz: it also has a see also for related topics |
| [02-16 17:52] | [Monk] | Ebbomega: Awesome, thanks a lot. |
| [02-16 17:53] | [Monk] | Icewolfz: anwyas cirroc is the man you wan tot see to manually raise discipline |
| [02-16 17:56] | [Monk] | Icewolfz: also highre ranked abilities train skill sfaster |
| [02-16 17:57] | [Monk] | Icewolfz: also recommand using dodge as much as it trains auto as you dodg attacks |
| [02-16 17:57] | [Monk] | Icewolfz: ganted it cost like 2 or 3 mp |
| [02-16 17:57] | [Monk] | Icewolfz: per round |
| [02-16 17:57] | [Monk] | Icewolfz: so ther is adowon side |
| [02-16 17:57] | [Monk] | Ebbomega: I'm okay with that, I've got fairly high int and not a lot of use of mp these days |
| [02-16 17:58] | [Monk] | Ebbomega: mostly I'm using quickpunch and snapkick in combat these days |
| [02-16 17:58] | [Monk] | Ebbomega: and then just using evision to try and train up mind while I'm meditating and regaining hp |
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