Monument ShadowMUD

Newbie

[07-20 20:35][Newbie]Icewolfz: it is based on the web client
[07-20 20:35][Newbie]Icewolfz: granted the current web client is dated, i havea new one that offers more of what jimud has
[07-20 20:35][Newbie]Icewolfz: for those that dont want ot clients
[07-20 20:36][Newbie]Icewolfz: any isues with jimud feel free to let me know, there is an issue tracker on the github page i add bugs/featuer request to
[07-20 20:36][Newbie]Icewolfz: i need to see about releasin a new verison 1.7 has a lot of updates
[07-20 20:36][Newbie]Icewolfz: hmm well not a lot more like a lot of small annoying fixes ;P
[07-20 20:37][Newbie]Icewolfz: anyways need antying i should be around for a few hrs unless i get sidetracked
[07-20 20:38][Newbie]Icewolfz: but yeah clerics and monks are pretty good solo
[07-20 20:39][Newbie]Icewolfz: monks are more like the kung fu type monks not the reglious ones
[07-20 20:39][Newbie]Cornus: re: monks is it mostly all stats even, or is it slanted like the rest?
[07-20 20:39][Newbie]Icewolfz: you can see a list of all abilties
[07-20 20:39][Newbie]Icewolfz: help *discipline abilities
[07-20 20:39][Newbie]Icewolfz: will show all of what may beable to use depedning on skills
[07-20 20:39][Newbie]Icewolfz: your learn abilties based on yours skills and subclass choices
[07-20 20:40][Newbie]Icewolfz: all classes are centered around a main stat and then 2nd/3rd stat
[07-20 20:40][Newbie]Icewolfz: help traits
[07-20 20:40][Newbie]Icewolfz: general break down of prime, 2nd, 3rd for all the main classes and each sublass
[07-20 20:40][Newbie]Icewolfz: but its is ageneral break down some abilies will not fit that list as the yare designed diff or such
[07-20 20:41][Newbie]Icewolfz: depending on the one who created the abilitiy and its goal
[07-20 20:41][Newbie]Icewolfz: and there is no limit on how many you can learn other then the skills required ot learn it
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ShadowMUD
16:59, Shadowday, Roki 6, 217 AD.

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