Monument ShadowMUD

Newbie

[07-20 20:45][Newbie]Icewolfz: depends on the abiltiy
[07-20 20:45][Newbie]Icewolfz: mp/sp cost are listed in the help file
[07-20 20:46][Newbie]Cornus: I assume clerics use mp mainly
[07-20 20:46][Newbie]Icewolfz: most 'attacks' are sp with some mp
[07-20 20:46][Newbie]Icewolfz: while enhancemnts are probably more mp
[07-20 20:46][Newbie]Cornus: aha
[07-20 20:46][Newbie]Icewolfz: eg you can evision to make sight better and it cost mp
[07-20 20:46][Newbie]Icewolfz: but a kick or a punch cost sp
[07-20 20:46][Newbie]Icewolfz: ingnela if it is a 'physcical' ability it will more then likly use sp with maybe some minor mp depedning on the design
[07-20 20:47][Newbie]Icewolfz: eg dodge is a physical but it uses mp
[07-20 20:47][Newbie]Icewolfz: your basically getting a boost to dodge inciming attacks for a period of time
[07-20 20:47][Newbie]Icewolfz: so your using your 'mind' to guess the hit
[07-20 20:47][Newbie]Icewolfz: at least from the rp side ;P
[07-20 20:48][Newbie]Icewolfz: plus your free to ask or offer ideas to improve an ability, can say if/when gotten to but i will try and at last hear it out
[07-20 20:48][Newbie]Icewolfz: i adjust minor stuff all the time based on inpt to try and fix or balance or just make a command seem less sucky ;P
[07-20 20:49][Newbie]Cornus: oh cool
[07-20 20:49][Newbie]Icewolfz: plus you can remake your charcter later on if you change your mind
[07-20 20:49][Newbie]Icewolfz: you you have to redo stats etc...
[07-20 20:49][Newbie]Icewolfz: you can laos creat as many chars as you like to play around with subclass combos/other classes
[07-20 20:49][Newbie]Icewolfz: also the stat system is pretty flexible so you can fix a lot of issues later on
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