Monument ShadowMUD

Newbie

[07-20 20:57][Newbie]Icewolfz: unless ther a cool spell or something you want
[07-20 20:57][Newbie]Icewolfz: clerics have like 140+ prayers ranged over levels
[07-20 20:57][Newbie]Icewolfz: and subs
[07-20 20:57][Newbie]Icewolfz: mages i think have like 90ish
[07-20 20:57][Newbie]Icewolfz: monks have 67 abilities
[07-20 20:57][Newbie]Icewolfz: clerics have the most due to 2 extra subs
[07-20 20:58][Newbie]Icewolfz: plus i have been slow so some subs ar missing higher ranked abilities a sa some day when i get a good idea to finally fill those missing spots
[07-20 20:59][Newbie]Icewolfz: monks also work well wit hweapons vs clerics
[07-20 20:59][Newbie]Icewolfz: many monk abilities can use different weapon types to enhance your attacks
[07-20 21:00][Newbie]Icewolfz: the help files list weapons that can be used to improve that monk ability
[07-20 21:00][Newbie]Icewolfz: eg a staff or something can be used to 'anchor' when kicking for some extra power
[07-20 21:02][Newbie]Icewolfz: so it opens up monks to a lot more uses
[07-20 21:06][Newbie]Cornus: oh monks are better w/ weapons? not just bare handed?
[07-20 21:12][Newbie]Icewolfz: personal prefs
[07-20 21:12][Newbie]Icewolfz: weapons cab be fun but every one is free to pick
[07-20 21:12][Newbie]Icewolfz: but in gneral weapons will proably boost damage and such
[07-20 21:12][Newbie]Icewolfz: plus some weapons have magical effects or bonuses
[07-20 21:13][Newbie]Icewolfz: eg there some swords that boost str
[07-20 21:13][Newbie]Icewolfz: or maybe steal mp/sp
[07-20 21:13][Newbie]Cornus: probably super high level ones
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ShadowMUD
12:35, Darkday, Roki 9, 220 AD.

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