[11-22 12:36] | [Rogue] | Icewolfz: -}-> but larget groups get hit less <-{- |
[11-22 12:36] | [Rogue] | Icewolfz: -}-> you basicly ge ta max # based on skill <-{- |
[11-22 12:36] | [Rogue] | Icewolfz: -}-> and it goes til that # is 0 <-{- |
[11-22 12:36] | [Rogue] | Prime suggested a higher level version of feedback, <cacophany> |
[11-22 12:36] | [Rogue] | Icewolfz: -}-> at lower gourps that means mosnter can be hit 2 or 3 times in a single feedback <-{- |
[11-22 12:36] | [Rogue] | Icewolfz: -}-> but larget groups they get hit less as its is spred ot other targets <-{- |
[11-22 12:37] | [Rogue] | Icewolfz: -}-> eg say you have 10 max in feedback <-{- |
[11-22 12:37] | [Rogue] | Icewolfz: -}-> on low groups yod hit each monters maybe 2 or 3 times <-{- |
[11-22 12:37] | [Rogue] | Icewolfz: -}-> but in larger ghroups youd have more targets so it only hits them once <-{- |
[11-22 12:38] | [Rogue] | Icewolfz: -}-> so your doign the same damge roghly it just that wiht more target it is spread out more thus it takes more feedbacks to kill them <-{- |
[11-22 12:38] | [Rogue] | Icewolfz: -}-> so more targes means you have to play more <-{- |
[11-22 12:40] | [Rogue] | Icewolfz: -}-> so i bealve that is why its taking 3 feedbacks isted of 2 <-{- |
[11-22 12:40] | [Rogue] | Icewolfz: -}-> the # of targets means it takes more ot kill them <-{- |
[11-22 12:40] | [Rogue] | Icewolfz: -}-> so fghtig a griup of 4 would problay tkae more feedbvacks the na group of 2 <-{- |
[11-22 12:40] | [Rogue] | Icewolfz: -}-> which makes sense as well more tragetrs mens you gotta do more work <-{- |
[11-22 12:52] | [Rogue] | Intoll: What I'm seeing live doesn't make sense then.. because smaller groups take more songs than larger groups |
[11-22 12:52] | [Rogue] | Intoll: I haven't tested since your change though just got back |
[11-22 12:52] | [Rogue] | Intoll: And MAX a single target gets hit is 2 for me |
[11-22 12:53] | [Rogue] | Intoll: Even if there's 3 |
[11-22 12:53] | [Rogue] | Icewolfz: -}-> hmm <-{- |
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