Monument ShadowMUD

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[04-07 20:17][Chat]Icewolfz: aswell as level cost
[04-07 20:17][Chat]Roku: if you have a rank J or K - it should get a bump, but probably not that much
[04-07 20:18][Chat]Roku: then again there are level 150 monsters with rank J and K and that's not really fair either.
[04-07 20:18][Chat]Icewolfz: j not much k mor so as it and l are more complrexed to account for the level 100 limits
[04-07 20:18][Chat]Icewolfz: monsters are not as much of an isue as players
[04-07 20:18][Chat]Icewolfz: most monsters have lower stats then players
[04-07 20:18][Chat]Roku: another solution I have is to lower rank J to level 99 at 5 per.
[04-07 20:18][Chat]Icewolfz: so highe levle monsters are not as big na issue there
[04-07 20:18][Chat]Icewolfz: rank j is 80
[04-07 20:19][Chat]Roku: they will hit just as hard but hit more often if you did that.
[04-07 20:19][Chat]Icewolfz: k is 90
[04-07 20:19][Chat]Icewolfz: l is 99
[04-07 20:19][Chat]Icewolfz: its the upper #s that are what need to be adjusted and testd
[04-07 20:19][Chat]Icewolfz: rank j probaby would be fine but k and l would require total reivews and overhauls
[04-07 20:19][Chat]Icewolfz: as well as any scaling abilitites
[04-07 20:19][Chat]Roku: oh yeah, I'm thinking of demoralize, and the rogue one and mage one...
[04-07 20:19][Chat]Icewolfz: as even 1 level as iisad for a rank l can nearly double the power unlike other ranks
[04-07 20:20][Chat]Roku: but seriously, level 100 should not be worse hitting than level 99.
[04-07 20:20][Chat]Roku: there needs to be a fix.
[04-07 20:20][Chat]Icewolfz: as rank l scalesa re compressed far more then othe rranks to account for the #s
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