Monument ShadowMUD

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[02-06 12:57][Chat]Icewolfz: so there still some quirks that may need ot be tweaked in the future
[02-06 12:58][Chat]Icewolfz: msotly effects monk/fighter/rogues
[02-06 12:58][Chat]Icewolfz: as many of the commands dont limit # of weilded just all wielded
[02-06 12:58][Chat]Icewolfz: so some abilits may have to be adjusted over time
[02-06 12:59][Chat]Icewolfz: ut i have to crea few more prototype wepaons ot test that othe hten tails
[02-06 12:59][Chat]Icewolfz: wierd issue may be pair/set items
[02-06 13:00][Chat]Icewolfz: as if oyu make a pair of boots then instally bot hare wepaons
[02-06 13:00][Chat]Icewolfz: may have to instead make single boots
[02-06 13:00][Chat]Icewolfz: which could be wierd
[02-06 13:02][Chat]Icewolfz: hmm another issue itis lacks optional limbs
[02-06 13:02][Chat]Icewolfz: i may need ot add support for that
[02-06 13:02][Chat]Icewolfz: so i can make a knife boot that cna be used on either foot
[02-06 13:02][Chat]Icewolfz: as an accessory
[02-06 13:02][Chat]Icewolfz: like how rings can be worn on either hand
[02-06 13:03][Chat]Icewolfz: so there still some hiccups
[02-06 13:03][Chat]Icewolfz: works fine for simple things like tail spikes but gets more complex for feet/arms
[02-06 13:09][Chat]Icewolfz: ok may be more issues then i miss so may take longer
[02-06 13:09][Chat]Icewolfz: as testing a pair of boots revealed more spots i meed to have missed somehwere
[02-06 13:17][Chat]Deez: time for grub :)
[02-06 13:19][Chat]Deez: oooo
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