Monument ShadowMUD

Monk

[12-24 14:38][Monk]Icewolfz: it requires some reworking of internal systems and weapon code in some spots
[12-24 14:38][Monk]Icewolfz: best way is recode the epaon systems to allow passing wepaon or a #
[12-24 14:38][Monk]Morhe steel toed, heel spikes
[12-24 14:38][Monk]Icewolfz: then i cna pass #s based on stuff
[12-24 14:39][Monk]Icewolfz: then i can claulte stuff per baility and just pass o na # instead of dealign with weapons
[12-24 14:39][Monk]Icewolfz: then i coudl do things like boots an dstuff ro kicks easier
[12-24 14:39][Monk]Icewolfz: may look into it if free later
[12-24 14:40][Monk]Icewolfz: not sure how hard it is to adjust weapon checks ot add a # check
[12-24 14:40][Monk]Morhe temple guard is one step above us Peasant monks
[12-24 14:40][Monk]Icewolfz: monks are probably the most behind class
[12-24 14:40][Monk]Icewolfz: mostly due ot time and me never using them
[12-24 14:40][Monk]Icewolfz: so i wingged a lot of stuff
[12-24 14:40][Monk]Morhe i know
[12-24 14:40][Monk]Morhe about behind
[12-24 14:40][Monk]Icewolfz: and things like the boots/gloves for punches nad kicks wher enot thought of at the time
[12-24 14:41][Monk]Icewolfz: granted goign ot e busy tonight prepping for tomororw
[12-24 14:41][Monk]Weezer: its also good because we don't use full suits of armor
[12-24 14:41][Monk]Icewolfz: gotta make some pies and prep other stuff
[12-24 14:41][Monk]Weezer: and we can swap out boots/gloves
[12-24 14:41][Monk]Icewolfz: overall i iwll look into boots/gloves if ican
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