| [12-12 13:17] | [Monk] | Icewolfz: so damge #s mean nothign with how dg is designed |
| [12-12 13:17] | [Monk] | Icewolfz: since it uses % based instead of stat/skill |
| [12-12 13:17] | [Monk] | Toblakai: seems more useful |
| [12-12 13:17] | [Monk] | Icewolfz: os it iwl lsuck on lower npcs |
| [12-12 13:17] | [Monk] | Toblakai: technically less damage than chaining dragonpalm or whatever, but they can't move, so single target its good. Risk on aoe which is fine |
| [12-12 13:17] | [Monk] | Icewolfz: well as aid iths t% vs formula damge too |
| [12-12 13:18] | [Monk] | Toblakai: either way, its actually usable now |
| [12-12 13:18] | [Monk] | Icewolfz: forget wha tdp range is for damgge |
| [12-12 13:18] | [Monk] | Icewolfz: overall i think i bumed the roudn sto 5/8 instead o hte old 2/6 |
| [12-12 13:18] | [Monk] | Icewolfz: as players never oucld get more then 2 with out bonus items and i don tthin ktehre are enough in game to boost it high enough i think |
| [12-12 13:18] | [Monk] | Icewolfz: grand does ot mean there will not be other items some day |
| [12-12 13:19] | [Monk] | Icewolfz: anwyas see how it doe sofr now |
| [12-12 13:19] | [Monk] | Toblakai: You said there is a robe somewhere |
| [12-12 13:19] | [Monk] | Icewolfz: can always adjust it more based on input |
| [12-12 13:19] | [Monk] | Icewolfz: yeah but you need mind skill |
| [12-12 13:19] | [Monk] | Icewolfz: there are bonus items bt may not be mind skill |
| [12-12 13:19] | [Monk] | Toblakai: true |
| [12-12 13:20] | [Monk] | Icewolfz: so unless it boost mind skill by a few pts it wont matter |
| [12-12 13:21] | [Monk] | Icewolfz: well there is 1 item that boost mind skill |
| [12-12 13:21] | [Monk] | Icewolfz: granted not sure players cna get them |
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