Monument ShadowMUD

Monk

[12-12 12:56][Monk]Icewolfz: hmm does havea cap
[12-12 12:56][Monk]Icewolfz: probbaly did cap due to oover power or somethign at some point i forget
[12-12 12:56][Monk]Toblakai: I figured it was some type of cap, that might just need a tweak
[12-12 12:56][Monk]Icewolfz: granted it alos damged multi times
[12-12 12:56][Monk]Toblakai doesn't wat overpowered, just useable
[12-12 12:57][Monk]Toblakai: one damage per round you can channel it
[12-12 12:57][Monk]Toblakai: I am lucky to get 2-3 rounds
[12-12 12:57][Monk]Icewolfz: each period does damge
[12-12 12:57][Monk]Icewolfz: so each round of sufficae does same damge
[12-12 12:57][Monk]Toblakai: yep
[12-12 12:57][Monk]Icewolfz: last up to 4 or 5 rounds
[12-12 12:58][Monk]Icewolfz: graned i dnt think players can reach the upper #s
[12-12 12:58][Monk]Toblakai: but it feels basically not useable in its current iteration, as why hit a rank l spell that does maybe 6% of Nocs hp, when I can assail for 13-16% or more
[12-12 12:58][Monk]Toblakai: I don't beleive there are enough monk boosters like mage has to reach upper limits
[12-12 12:58][Monk]Icewolfz: someof it is diff design ideas at te time
[12-12 12:58][Monk]Icewolfz: damage is not always the idea of a command's design
[12-12 12:59][Monk]Icewolfz: overall hard ot baalnce due to the multi round and such
[12-12 13:01][Monk]Icewolfz: maybe if ido damge / # of periods
[12-12 13:01][Monk]Icewolfz: instead of a hard cap, cap based on # of rounds
[12-12 13:03][Monk]Icewolfz: hmm granted no way to get totla periods
Back to List

ShadowMUD
13:02, Flameday, Sartki 13, 217 AD.

Vote for Our Mud on TMC! Desert Bus for Hope