Monument ShadowMUD

Newbie

[03-11 00:31][Newbie]Icewolfz: the help files list hte ones jimud supports
[03-11 00:31][Newbie]Icewolfz: webclient uses same ones just less commands as i havnt gotten around to expanding
[03-11 00:31][Newbie]Icewolfz: jimud also has a split scroll display like zmud
[03-11 00:31][Newbie]Icewolfz: if you want more advanced control you can use javascript
[03-11 00:31][Newbie]Icewolfz: and have full scriting
[03-11 00:31][Newbie]Luca: hm so tintin it would be #action {dh} {doublehit %1} to type dh <mobname>
[03-11 00:32][Newbie]Icewolfz: the help files list built in functions you can access using client.FUNCTION in javascipt
[03-11 00:32][Newbie]Luca: what would it be in comparison here %1 isnt working
[03-11 00:32][Newbie]Icewolfz: action may work i know i have #alias
[03-11 00:32][Newbie]Icewolfz: not sure the syntax is 100% the same but it hsould be close
[03-11 00:32][Newbie]Luca: just trying to figure out what the equivilent to %1 is
[03-11 00:32][Newbie]Icewolfz: i cant mrember if i added action as an ink to alias
[03-11 00:32][Newbie]Luca: to target a mob with my alias
[03-11 00:32][Newbie]Icewolfz: #alias {name} {value}
[03-11 00:33][Newbie]Icewolfz: unless there is ab ug i missed thats the most basically
[03-11 00:33][Newbie]Luca: heh.. ok how do i target this citizen with jimud is what i mean to ask
[03-11 00:33][Newbie]Icewolfz: aliases ar stored as an array to so you cn laos do #alias # {commands} to modifier one alreayd created
[03-11 00:33][Newbie]Icewolfz: eg #alias 0 {blah} would updtae the first alias
[03-11 00:34][Newbie]Icewolfz: also supports optional profile argument to tell where to add it, by default it adds to the active/default profile
[03-11 00:34][Newbie]Icewolfz: ids
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