[02-19 17:08] | [Chat] | Icewolfz: each monster gets a unquie id |
[02-19 17:08] | [Chat] | Icewolfz: you can use id # |
[02-19 17:08] | [Chat] | Icewolfz: eg kill goblin 1 |
[02-19 17:08] | [Chat] | Icewolfz: or kill goblin 2 etc... |
[02-19 17:08] | [Chat] | Icewolfz: by default you redirect ot last hit monster |
[02-19 17:08] | [Chat] | Ebbomega: Yeah, that's kinda what I mean by setting up my aliases |
[02-19 17:08] | [Chat] | Icewolfz: setfocus changes how you react to getting attacked |
[02-19 17:09] | [Chat] | Ebbomega: So like tp topple monster $* |
[02-19 17:09] | [Chat] | Icewolfz: as i think by default hwne a 2nd monster attacks it becomes the new default attacker for all commands |
[02-19 17:09] | [Chat] | Icewolfz: unless you explicly use ids |
[02-19 17:09] | [Chat] | Ebbomega: Yeah |
[02-19 17:09] | [Chat] | Icewolfz: so setfocus may solve some of your issues |
[02-19 17:09] | [Chat] | Icewolfz: setfocus current |
[02-19 17:09] | [Chat] | Icewolfz: should prvent you chaning the target |
[02-19 17:09] | [Chat] | Icewolfz: thus ability should effect teh same monster even if a new one enters |
[02-19 17:10] | [Chat] | Icewolfz: may solve your isue with out aliases |
[02-19 17:10] | [Chat] | Icewolfz: that or just use kill monster |
[02-19 17:10] | [Chat] | Icewolfz: as the monster order will remain the same unless a new monster physically enters the room |
[02-19 17:10] | [Chat] | Icewolfz: as new monsters in room become the new id 1 |
[02-19 17:10] | [Chat] | Icewolfz: or no # id |
|
Back to List |