[06-07 22:04] | [Newbie] | Icewolfz: yeap |
[06-07 22:04] | [Newbie] | Icewolfz: that sets th highest you can raise your stat |
[06-07 22:05] | [Newbie] | Yetron: okay let me find where I need to go and get started |
[06-07 22:05] | [Newbie] | Icewolfz: it was designed otbe flexible and allow you to adjust stats if you messed up some what |
[06-07 22:05] | [Newbie] | Icewolfz: the cost column tells oyu how many pts ot takes to raise cap by 1 |
[06-07 22:05] | [Newbie] | Icewolfz: eg strenght cost 2 cap pts for evrey 1 pt |
[06-07 22:05] | [Newbie] | Icewolfz: but int takes 6 pts for 1 ;P |
[06-07 22:05] | [Newbie] | Icewolfz: its a flexible system |
[06-07 22:05] | [Newbie] | Icewolfz: instead of the old 1 pt for each stat every 10 levels |
[06-07 22:05] | [Newbie] | Icewolfz: in theory it hsould allow some pretty qujuie characters |
[06-07 22:06] | [Newbie] | Icewolfz: and as isiad o hsould get up to 800 pts by legend total to spread around |
[06-07 22:06] | [Newbie] | Icewolfz: the cap cost is determined by your race and class |
[06-07 22:06] | [Newbie] | Icewolfz: eg fighter sget a chaper str/con/dex i think |
[06-07 22:06] | [Newbie] | Icewolfz: and dwarf i think drops it down even more |
[06-07 22:06] | [Newbie] | Icewolfz: but at the cost of a higher int |
[06-07 22:06] | [Newbie] | Yetron: np |
[06-07 22:07] | [Newbie] | Yetron: true |
[06-07 22:07] | [Newbie] | Icewolfz: ovreall its more complex but it allows some flex |
[06-07 22:07] | [Newbie] | Yetron: my dex is lower than I would want |
[06-07 22:07] | [Newbie] | Icewolfz: well this system gives you a way to adjust it |
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