Monument ShadowMUD

Newbie

[07-22 21:49][Newbie]Icewolfz: some dont care and ignore it
[07-22 21:49][Newbie]Cornus: oh wow, lol
[07-22 21:49][Newbie]Icewolfz: well the one may not melt it, i forget i think ti only melts during combat
[07-22 21:50][Newbie]Icewolfz: the mins will loot you and wear/wield your stuff to kill you on return
[07-22 21:50][Newbie]Nova: i think i got all my stuff back fron Bele
[07-22 21:50][Newbie]Cornus: that must have been complex to program
[07-22 21:50][Newbie]Icewolfz: newbie built up over yeras
[07-22 21:50][Newbie]Icewolfz: i have coded a lot of core systems to make things easy over time
[07-22 21:50][Newbie]Icewolfz: we have an auto loot/wear/wield system now
[07-22 21:51][Newbie]Icewolfz: that evoled from custom npc code
[07-22 21:51][Newbie]Icewolfz: got tried of copy pasting so i designed a core global system
[07-22 21:51][Newbie]Icewolfz: now o ijust turn it on set any flags i want and it does it all
[07-22 21:51][Newbie]Cornus: oh slick, basically a fuction any npc could call
[07-22 21:51][Newbie]Icewolfz: there is also a reaction system
[07-22 21:52][Newbie]Icewolfz: that monsters based on certain rules will attempt ot react to
[07-22 21:52][Newbie]Icewolfz: eg monsters can b set if the yare at 30% health they will try and heal
[07-22 21:52][Newbie]Icewolfz: of if they are in agroup and a member is at 30% they will heal
[07-22 21:52][Newbie]Cornus: makes sense
[07-22 21:52][Newbie]Morgan: thank Zaal they aren't intrested in bags
[07-22 21:52][Newbie]Icewolfz: ther are like 10 or 20 rules i added that are pretty flexible to a point
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ShadowMUD
02:56, Vaigday, Sartki 20, 216 AD.

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