Monument ShadowMUD

Newbie

[05-10 11:57][Newbie]Ruin: And how do i access mapping?
[05-10 11:57][Newbie]Icewolfz: that depends on your client
[05-10 11:57][Newbie]Icewolfz: if using web client just click the map icon top right corner
[05-10 11:57][Newbie]Icewolfz: it will open a floating dialog window you cna resize and drag around
[05-10 11:57][Newbie]Ruin: Oh that's nice.
[05-10 11:57][Newbie]Icewolfz: or can be brave and try the beta client i worked on that adds a mini map panel
[05-10 11:58][Newbie]Icewolfz: anwyas you can also click rooms in the mapper and auto walk
[05-10 11:58][Newbie]Icewolfz: granted auto walking onyl supports the cordial directions and up/down
[05-10 11:58][Newbie]Icewolfz: portals/enter/out/wierd exits are not used due ot the api i used
[05-10 11:59][Newbie]Icewolfz: you cn alos edit rooms and add notes/colorize them to make them pop if you need to remember stuff, should support any css supported color format
[05-10 11:59][Newbie]Icewolfz: eg #rrggbb or rgb(#,#,#) or known color name
[05-10 11:59][Newbie]Icewolfz: you can also export the maps as imags or raw data to backup
[05-10 12:00][Newbie]Icewolfz: lets you print them or open the maps in other windows etc...
[05-10 12:00][Newbie]Icewolfz: http://shadowmud.com/oiMUD2/
[05-10 12:00][Newbie]Icewolfz: if you want ot try the new beta client thats hte url
[05-10 12:00][Newbie]Icewolfz: i basicly combined the desktop + mobile into 1 client
[05-10 12:00][Newbie]Icewolfz: so it should 'adapt' based on screen sizes
[05-10 12:01][Newbie]Icewolfz: plus it is far more simple interface i moved everyting into a single button menu outside of a few minor things to make a cleaner more modern look
[05-10 12:01][Newbie]Icewolfz: also has an aura view for the status view when buffer/ortify is cast on you
[05-10 12:01][Newbie]Icewolfz: saddly cant do that on the old client as it uses png display instead of an svg
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ShadowMUD
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