Monument ShadowMUD

Newbie

[10-07 21:46][Newbie]Icewolfz: outside of a reboot
[10-07 21:47][Newbie]Paleman: not bad. i can live with that.
[10-07 21:47][Newbie]Icewolfz: it could last longer but 12 hrs is the time for sure it should stick around
[10-07 21:47][Newbie]Icewolfz: unless reboot or a crash
[10-07 21:47][Newbie]Icewolfz: we havnt had a crash in a while
[10-07 21:47][Newbie]Icewolfz: reboots happen once a week
[10-07 21:47][Newbie]Icewolfz: nextreboot will till the remaining time
[10-07 21:48][Newbie]Icewolfz: we also offer a mudlet package
[10-07 21:49][Newbie]Icewolfz: grante dit is a little a dated i need to update it and test it with newest mudlet
[10-07 21:49][Newbie]Icewolfz: i keep hoping they add delete label suport so i can do dynamic combat bars
[10-07 21:51][Newbie]Icewolfz: and if you do have issues with mudlet help mudlet has some tips
[10-07 21:51][Newbie]Icewolfz: i know older mudlets liked to hide text in greater and less than signs
[10-07 21:51][Newbie]Icewolfz: i think i fixed that in most places
[10-07 21:52][Newbie]Icewolfz: but if an issue there is a setting to try an dfix it
[10-07 22:11][Newbie]Paleman: Syntax help , can't seem to find a sign in fighters guild for train syntax.
[10-07 22:11][Newbie]Icewolfz: look sign or read sign
[10-07 22:11][Newbie]Boco: train <skill> all or a specific xp number
[10-07 22:12][Newbie]Icewolfz: signs should be mentioned in the room
[10-07 22:12][Newbie]Icewolfz: differnt rooms train differnt stuff
[10-07 22:12][Newbie]Icewolfz: the oringal designer of figther hall liked to spread stuff out
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ShadowMUD
06:08, Darkday, Kortki 9, 171 AD.

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