Monument ShadowMUD

Cleric

[01-23 20:50][Cleric]Tazroth: yeah was probably going to run around tomorrow and see if i remember where things are
[01-23 20:50][Cleric]Recluse: got a nice black knife for him also.
[01-23 20:50][Cleric]Icewolfz: or when kill the hoard arrives he has all
[01-23 20:50][Cleric]Icewolfz: well some thigns are differnt
[01-23 20:50][Cleric]Recluse: yeah
[01-23 20:50][Cleric]Icewolfz: some areas are larger or shifted
[01-23 20:50][Cleric]Icewolfz: we fixed a lot area overlapping
[01-23 20:50][Cleric]Recluse: he moved some things a few rooms
[01-23 20:50][Cleric]Icewolfz: so some areas got shifted
[01-23 20:50][Cleric]Icewolfz: the largest change for more people is siv valley
[01-23 20:50][Cleric]Icewolfz: no more giant box
[01-23 20:50][Cleric]Tazroth: had a feeling being it has been a long time since i've been on
[01-23 20:50][Cleric]Recluse: then rotated siva 90 degrees and shifted it west so you can't run behind it.
[01-23 20:50][Cleric]Tazroth: so was sure some things have moved around
[01-23 20:51][Cleric]Icewolfz: well the rotation was my idea the valley shape was lox's
[01-23 20:51][Cleric]Icewolfz: the auto mapper i nthe web client is popular
[01-23 20:51][Cleric]Icewolfz: ther are also some old text maps from model floating raound tha tare around 80% correct i think
[01-23 20:51][Cleric]Icewolfz: most of the missing aras are smaller islands
[01-23 20:51][Cleric]Recluse: using an automapper is nice. I played for a year here without one.
[01-23 20:51][Cleric]Icewolfz: thta jus tenver got remade
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ShadowMUD
06:36, Vaigday, Kepki 5, 168 AD.

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