Monument ShadowMUD

Newbie

[05-19 15:56][Newbie]Icewolfz: will have ot try and get some time to test on dev as human and see if i can tweak anything
[05-19 15:57][Newbie]Icewolfz: in genreal in creation i think the max any stat for any race is 25
[05-19 15:57][Newbie]Auranna: I just wish theere was a way to specialize slightly more as human, which would just require larger caps at character creation, maybe even with lower base stats
[05-19 15:57][Newbie]Auranna: For human, it's 17 in any given stat
[05-19 15:57][Newbie]Kumog: Notable: As a lizardman, I started at 13 for Str, a stat I'm supposed to be docked in, and could take the cap to 18. 19 start for Dex which I was able to take to 24.
[05-19 15:58][Newbie]Auranna: I had 12 in everything with 17 max
[05-19 15:58][Newbie]Icewolfz: while lizards take longer to get strong the yare still well lizards
[05-19 15:58][Newbie]Kumog: So I'd say human base should be 14 in each to truly be 'average'
[05-19 15:58][Newbie]Auranna: I'd honestly rather base stats lower, but higher caps, so you can actually specialize as a human.
[05-19 15:59][Newbie]Auranna: In character creation that is.
[05-19 15:59][Newbie]Icewolfz: hmm noone has mentioend higher caps as bonus for humans before
[05-19 15:59][Newbie]Auranna: Still start at 12 in all with 18 points, but the caps go to 20.
[05-19 15:59][Newbie]Auranna: Or maybe even like 22
[05-19 16:00][Newbie]Kumog: Higher caps would be a pretty fair thing to see, having it based on the class they select.
[05-19 16:00][Newbie]Auranna: No, not class
[05-19 16:00][Newbie]Auranna: Just more variance in choice for humans
[05-19 16:00][Newbie]Icewolfz: i made a todo on it ot look into the creation and seeing about boosting the max cpas if human
[05-19 16:00][Newbie]Auranna: At the start, since your starting chosen stats determine the cap.
[05-19 16:00][Newbie]Kumog: I'll defer to her thoughts on this, since I just went 'oh hey lizard, imma pick that.'
[05-19 16:01][Newbie]Icewolfz: mayube bost the base a little for humans
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