Monument ShadowMUD

Newbie

[10-11 15:45][Newbie]Able: ah i see
[10-11 15:45][Newbie]Icewolfz: clerics are more complex then other sas they have 2 extra skills
[10-11 15:45][Newbie]Icewolfz: subclassing uses 'slots'
[10-11 15:45][Newbie]Icewolfz: you have 1 main slot then 2 secondary slots
[10-11 15:45][Newbie]Able: oof
[10-11 15:46][Newbie]Icewolfz: clerics get an extra level
[10-11 15:46][Newbie]Able: is mage as hard ?
[10-11 15:46][Newbie]Icewolfz: can be as they are phsycially weaker in a sense
[10-11 15:46][Newbie]Icewolfz: but at higher levels mages and clerics can be powerhouses due to mass killers
[10-11 15:46][Newbie]Icewolfz: eg a legend mage can kill up to like 16 monsters at once with the right spell
[10-11 15:47][Newbie]Able: wow
[10-11 15:47][Newbie]Icewolfz: clerics have simialr power, physical classes like monks, rogues and fighters are more limited due to physical limits
[10-11 15:47][Newbie]Icewolfz: but they have multi killers as well i have attempted to add some for them by using delay killing tricks
[10-11 15:48][Newbie]Icewolfz: eg a fighter can kill 10 or so targes but spread out over 3 rounds
[10-11 15:48][Newbie]Icewolfz: to attempt to replicate physical limits
[10-11 15:48][Newbie]Icewolfz: granted in one vs one physical classes tend to kill faster
[10-11 15:49][Newbie]Able: guessing cleric has the same thing as command ?
[10-11 15:49][Newbie]Icewolfz: and you can mix and match subclass slots to build a unique character
[10-11 15:49][Newbie]Icewolfz: clerics have there own stuff depending on how you pick your subclasses or remain unsubbed
[10-11 15:50][Newbie]Icewolfz: every one has pros and cons
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