Monument ShadowMUD

Rogue

[08-14 17:40][Rogue]Icewolfz: -}-> it basicly a interrupt not a stop combat <-{-
[08-14 17:40][Rogue]Icewolfz: -}-> youd havto stil time it <-{-
[08-14 17:40][Rogue]Stryder: Yes.
[08-14 17:40][Rogue]Icewolfz: -}-> so if it stoped after the command was alreayd odne it would be useless <-{-
[08-14 17:41][Rogue]Icewolfz: -}-> and it could onyl be done if a monster is alreayd do an attack <-{-
[08-14 17:41][Rogue]Icewolfz: -}-> more then ljykl it would be a fast command but high cost <-{-
[08-14 17:41][Rogue]Icewolfz: -}-> my notes have it a sa posisble rank i ocmmand <-{-
[08-14 17:41][Rogue]Icewolfz: -}-> disrupt is a rank g <-{-
[08-14 17:41][Rogue]Icewolfz: -}-> err h <-{-
[08-14 17:41][Rogue]Icewolfz: -}-> i may just make resnoate rank h <-{-
[08-14 17:42][Rogue]Stryder: I think someone else had 'songs of might' ideas... one for regeneration, one for healing...
[08-14 17:42][Rogue]Icewolfz: -}-> probaly nto ot hard ot code <-{-
[08-14 17:42][Rogue]Icewolfz: -}-> well there is alreayd a healing one <-{-
[08-14 17:42][Rogue]Icewolfz: -}-> while not strong as clerics it can do groups if partied <-{-
[08-14 17:42][Rogue]Icewolfz: -}-> if iremmeber right <-{-
[08-14 17:42][Rogue]Stryder: Yes. I think there was song of power... that maxxed out attacks.
[08-14 17:42][Rogue]Icewolfz: -}-> i do have asong of power idea and effect about making attacks hit stronger or something <-{-
[08-14 17:42][Rogue]Icewolfz: -}-> granted not sure how viable that is code wise <-{-
[08-14 17:43][Rogue]Stryder: I will have to check my notes from talking to people.
[08-14 17:43][Rogue]Icewolfz: -}-> feel free ot post ideas <-{-
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