Monument ShadowMUD

Newbie

[03-11 00:38][Newbie]Icewolfz: a lot of poeple just have basic kill aliases and adjust them as they get new abilities
[03-11 00:39][Newbie]Icewolfz: eg #alias kh {jumpattack }
[03-11 00:39][Newbie]Icewolfz: and just use default alias append
[03-11 00:39][Newbie]Icewolfz: do kh and kh monster both worh
[03-11 00:39][Newbie]Icewolfz: then as you levle up you change jumpattack to other stuff
[03-11 00:40][Newbie]Icewolfz: alos have mud side aliases that staywith the character created on
[03-11 00:40][Newbie]Icewolfz: but more limited
[03-11 00:41][Newbie]Icewolfz: also if you remeber a zmud command you cna try #command and it will display syntax/work if supported else just send text to the mud
[03-11 00:42][Newbie]Icewolfz: jimud supports most of the basics/common ones from zmud/tintin
[03-11 00:42][Newbie]Icewolfz: even supports thr trigger sytaxes from zmud
[03-11 00:42][Newbie]Icewolfz: granted by default it uses javasript regex
[03-11 00:43][Newbie]Icewolfz: and jimud has an auto mapper built in that works simialr to zmud's
[03-11 01:14][Newbie]Icewolfz: armour will improve as you level up, as each peice of armor hs a skill level and your armor skill determines how well it protects based on that
[03-11 01:14][Newbie]Icewolfz: as a figher you cn discern armors to learn the required skill to use armor to full
[03-11 01:16][Newbie]Icewolfz: forgot he lost this time
[03-11 01:16][Newbie]Icewolfz: as a figher you cn discern armors to learn the required skill to use armor to full
[03-17 15:06][Newbie]Icewolfz: need help or have questions feel free to ask
[03-17 15:07][Newbie]Checkers: thanks!
[03-19 11:33][Newbie]Icewolfz: need help or have questions feel free to ask
[03-25 14:44][Newbie]Icewolfz: need help or have questions feel free to ask
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ShadowMUD
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