Monument ShadowMUD

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[06-30 10:46][Chat]Bam: elementalarrowstorm hurts lol!
[06-30 10:50][Chat]Bam shall have his vengeance!
[06-30 12:37][Chat]Icewolfz: i disappear it due to waether again
[06-30 13:23][Chat]Icewolfz: nm found the code block
[06-30 13:23][Chat]Icewolfz: could just be bad math
[06-30 13:24][Chat]Icewolfz: materla does not detmeirn melee decault ac
[06-30 14:47][Chat]Icewolfz: ok updated all the core crafting objects
[06-30 14:47][Chat]Icewolfz: they should no logner append in vlaid data
[06-30 14:47][Chat]Icewolfz: at the time it ddnt break anyting but when new featuers aded it broke some things
[06-30 14:48][Chat]Icewolfz: mostly crafted melee weapons and losing the hand protection
[06-30 14:48][Chat]Icewolfz: this updtae fixes any new crafted items
[06-30 14:48][Chat]Icewolfz: but oldones still are broken i am working on a fix for them now
[06-30 14:48][Chat]Icewolfz: mostly just effects crafted melee weapons
[06-30 14:49][Chat]Icewolfz: as when i added the new protection field for the new pattern the invalid data is set to 0 so when all melee weapons are loaded it set o 0 instead of the natural ac :P
[06-30 14:49][Chat]Icewolfz: now that i got the invladi data isues ifxed i am working on fixing the alreay crafted items :P
[06-30 14:50][Chat]Icewolfz: so its half fixed :P
[06-30 14:55][Chat]Icewolfz: ok old crafted melee weapons should now have correct ac
[06-30 14:56][Chat]Icewolfz: granted its a hack and if any new fields every added may break again but i dont expect that to happen often and i added a note in the file about it
[06-30 14:56][Chat]Icewolfz: as i basically check if the dta has the invalid size it will not set the ac
[06-30 14:56][Chat]Icewolfz: as any weapon with the invalid data hsould only care if an ac is set :P
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ShadowMUD
14:54, Shadowday, Kantki 11, 215 AD.

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